Game Complete & Lessons Learned
Got my game submitted and ready for judging! I am actually pretty happy with how this one turned out, all things considered. Though as always, there’s never quite enough time to do everything I want with it.
If there is one thing I learned in this competition it’s this: Do not try to learn a new IDE, and framework, during a 48-hour game competition. I had never used Flash Develop or Flex prior to this and honestly did not have time to use either one well. This is probably some of the sloppiest code I have ever written, but somehow, it turned out functional, and next time, I’ll use tools I actually know how to use properly ๐