I need a suggestion on the audio of my game

I’m making somewhat of a racing game, but I can’t get any decent tile-able car audio to continue to playback while you are driving, so should I just leave out audio and save you from the disgusting sounds and just take the 0 or should I put in the pretty awful sounds and risk users losing from the gameplay because the audio is just attacking them? Please reply this could be somewhat of a game-changer if I make the wrong decision.

Comments

25. Aug 2013 · 18:21 UTC
I’d give the audio a try, if they don’t like it, mute exists. Good Luck
lulzfish_4
25. Aug 2013 · 18:23 UTC
Yeah make a mute option.