Working hard on my game!
Spend all first day to think on which type of game I should make wasn’t much of a great idea…
So at 8am (I’m in France :p), I started coding a game called “Defuse the bomb!” (I’m so innovating!), and in about 3 hours, I managed to do a complete working base for a “top-view 2D speed puzzle game”!
Here’s a screenshot (sorry, the art is still temporary for levels/scissors, and I’m alone to do all the work):
The goal is to defuse the bomb (obvious) with the scissors. Get the scissors, go back to the bomb and level complete!
The levels are pretty simple to build. A .png image for displaying and another to set spawn of bomb/player/scissors and collision mask.
Comments
Gugu42
25. Aug 2013 · 08:58 UTC
Good luck with your game, only 14 jours left
Gugu42
25. Aug 2013 · 09:03 UTC
14 hours*
