Introducing Ridiculous Chess
So my game is a slightly more punishing variation of Speed Chess, where each move is limited to 10 seconds and you can miss your move if you take too long. I used LibGDX, and the game is designed for Android devices but you can play it on your desktop (sharing a mouse). Ideally two people would sit across from each other, sharing a tablet on a table, but I have tested it on my HTC One and you can still play it with the minimal screen space.
I made a LOT of progress today, in about 8 hours of work. The game board and all the pieces are implemented. I also implemented castling, en passant and pawn promotion. I’m not planning on implementing non-queen promotion, are there any chess players here who would be greatly disappointed by this? Also – you win by actually taking the enemy king. I felt this introduced a bit more fun to the game, because you have to watch out for check, and also avoid losing even after being put in checkmate due to your opponent’s negligence. Thoughts?
I made the graphics myself, so yeah. Sorry for the poor quality. Tomorrow’s work will be entirely polish (unless I remember any more glaring flaws in the gameplay). I’m going to add the menu, and a nice victory screen announcing how long the game took. Here’s a screenshot:
The 7 is counting down, which you probably can’t tell based on the still picture.

You still have 20 hours, why don’t you quickly knock together an AI 😛