Ludum Dare After Dark
So initially, it looked like I wasn’t going to be able to participate at all. Luckily, I decided to just stay up all night and try and crank something out. I’ve been kicking around a game idea all day, so I think I have an idea worked out. It took longer than I wanted, but I have my dev environment setup with fission_engine and I’m ready to start to crank out some code. So let’s plan out what needs to be done for “Ten Second Evasion”:
- Setup fission_engine
- Setup action holding area
- Setup action grid
- Make actions movable into grid
- Setup goal view
- Define a goal
- Check that goal is met
Then there’s probably more that I’ll figure out as I flesh more of this out. It should be an interesting night.
Tags: LD #27