Time Siggy and Ticker

My timer feels pretty hacky, but I don’t need anything super precise. The precision will already be too high for humans to react in sync with it. I spent over an hour trying to get a Textfield in for player submitted parameters. Guess it’ll just be a “Campaign.” I spent a while trying to find sample suites. Looks like my best bet will be freesound.org. I’ve got time signature displays working, with BPM calculating as well. I’ll be adding both in text to the HUD before I dive into the sounds.

 

7/8      Full-Screen actually looks okay, even though I’ve hardcoded all the texture sizes. The resolution on my laptop isn’t 1920 X 1080 so it might get hairy there.

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