Live, Death and Level Respawns
Finished health and death support, including animations for dying.
I’ve also refactored the game into separate scenes for the game scripts and levels. Doesn’t take long to do and now I have full support for as many levels as I want. Plus to make new levels I can just duplicate previous levels, change the names and then fiddle with the placement of objects in the level.
Still have a lot on my plate to do but feature-wise I’m reaching the end.