Progressing slowly

So, after being told I could use an engine, rather than continuously hammering my head against the wall that is OpenGL and C++, I opted to go back to JMonkey. So far, I’ve got my key-bindings working and have a cube that can move around, with the camera following above.

Not a bad start, after what I was going through before the change. Still a lot to do, though.

ONWARD!

P.S. My repo is at http://code.google.com/p/xinchro-ld-47/source/browse/ for those interested

Comments

stepvhen
24. Aug 2013 · 16:48 UTC
oh god why would you ever use pure OpenGL. I wish you luck bro