Just realized Ludum Dare was starting…

I vowed that I would take part in Ludum Dare this time, but it totally slipped my mind! I was preparing to go to the bed for the night, and then I checked the libGDX blog. It was thanks to that post that I learned Ludum Dare had begun. At that time, eight hours have elapsed. Eight hours doesn’t sound too much, but considering that it’s 1/6th of the whole compo, that’s a pretty big chunk…

So I dropped everything and started planning. So below is everything I’ve done in the 5 hours since then.

A few parts of my plan:

1) I am using Java and libGDX. I have a little framework I created built on top of libgdx for my own game projects, but I’m not going to use that. It was pretty much created when I was more inexperienced, and I can whip up something a bit better quickly now.

2) I am creating graphics using Colors! 3D on the 3DS and animations using Flipnote Studio on the DSi. Also, Photoshop, The Gimp, and whatever else I feel like using spur of the moment.

3) I am creating music and SFX with FL Studio using sounds from Sonatina Symphonic Orchestra and/or BIT BOY (a VSTi).

I ran through a few game ideas in my head, and if I can’t think of something better before I start coding, then I will just use the idea based around picking up bombs and tossing them to a hole within 10 seconds, or else the bombs will explode.

I still don’t have the idea fully realized, and I am unsure about it, but I know it will be a top-down game. (It works well because my current game project is a top-down game.) At least with the perspective in mind, I was able to start creating the graphics. I am spending way too much time on the main character. I drew the animations in Flipnote Studio on the DSi XL, then I am drawing each frame on my 3DS using Colors! 3D. I am no amazing artist, but my next posts will show my weird toolchain in more detail.

So I am really sleepy and apologize for a post that’s rushed, not edited, incoherent, and written in Sleepyvision™. I’ll get some sleep, then see if I can finally finish this Ludum Dare challenge.

Hopefully I’ll write more soon!