Little late but I’m in.
Due to internet connection woes I’m only joining today. Working on an endless runner (yeah, I know…) that sees the player running from a boulder through a temple filled with deadly ancient traps, so basically the opening scene from Temple of Doom.
Got the endless scrolling and player movement working so far, still need to implement collision detection and the traps. Not sure how exacly I’m going to handle death/respawning or increasing the difficulty, but I’ll figure something out.

Comments
LudumAnthony
28. Aug 2016 · 12:49 UTC
good luck!