Looking for inspiration…
I told my brother-in-law “if the winning theme is ’10 Seconds,’ I want to do some sort of trivial fighting game.”
So…here we are, and I’m trying to think of the best sort of fighting game mechanics that could be crammed into a ten-second round.

Divekick‘s rounds are twenty seconds long, and I think it would still be pretty fun if they were only ten seconds long.
Decisions…