And we’re off
It’s been a while, so first order of buisness is getting familiar with the Gosu engine again.
But while I do so I ofcourse cannot help, and should not help, but have the theme in the back of my mind. Thinking about it ever 10 seconds I suppose you could say…
Immediate thoughts on a game are a platformer (you have it to do) in which you must collect an item in a level within 10 seconds, with each level getting progressively more challenging.
However, given I skydived for the first time today, and it was awesome, I sort of want to do a skydiving game. Perhaps a minigame, or have the game be a collection of 10 second games?
For the skydiving I could have it that you must guess when 10 seconds has passed and pull the shoot, pulling too early will give a low score, but pulling too late will result in the shoot not opening.
Wish me luck, and I wish the same on my fellow competitors
Skully