Ludum Dare, now with Scala
iSo.. I’m in! Again! This makes five or six, I’m not even sure anymore.
This time around I’m going to be using Scala, but interacting with the same Java libraries I’ve written for my other projects and used in prior Ludum Dare entries.
I’m going to try hand-drawing my art this time around, which I expect to go not-so-well, and then computerizing it by taking pictures of it. Failing that, I’ll probably use MSPaint (again) or go completely procedural (again).
For sound, I’m fairly sure I’ll be using sfxr, and maybe doing my own sound effects with my very (un)talented voice if I feel I have time!
I’ll edit this with links to my base code a bit later when I have that figured out!