I’m in!
Count me in for Ludum Dare!
I’m not sure what tools I’ll be using, it is dependant on the theme.
If the theme is good and we can come up with a large idea, then my friend and I will be working together, and we’ll be using GameMaker: Studio.
If the theme is bad/we can’t quite come up with any good ideas, then we’ll do the competition separately, and I’ll be using the Löve2D framework.
Situation 1 (72hr):
- IDE (and pretty much everything else): GameMaker: Studio
- Sound: sfxr (or bfxr), probably
Situation 2 (48hr)
- IDE: Programmer’s Notepad
- Framework: Löve 2D 8.0
- Language: Lua
- Sound: Probably sfxr (or bfxr)
- Image editing: game maker image editor, probably.
As per the rules of announcing reused code in the 48hr competition, if I do happen to use Löve2D, I will be utilising the SECS meta-framework, which basically adds a ‘class’ type of thing to the game, makes programming loads easier. Can be found here: http://love2d.org/wiki/Simple_Educative_Class_System
Luck be to all who enter!