metaCrow ready for Ludum Dare 27
Ludum Dare 26 Compo was my first attempt at a Game Jam, and it was quite the experience. My entry for Minimalism, called Miximal, was a little too generic in most areas, but I did manage to pull off a #84 in audio, of 1609 Comp entries. This made me happy.
Since them, I’ve had a couple false starts on various game ideas. The Indiecade / Oculus VRJam was next on my list; a 3 week slow jam to create VR content for the Oculus Rift. The Aug 3rd to Aug 25th schedule eclipsed both 7dfps, and LD27. Earlier this week, I aborted my lagging attempt, and found myself with an unexpected free weekend, and a burning need to finish a damn game. LD26 was an amazingly positive experience, so I’m back for LD27.
Tools: Unity3D, Autodesk ECS, Adobe CS6, NI Komplete 8.
Libraries: Intro screen. Seriously, that’s all I’ve got.
Targets: WebPlayer, Windows, OSX, Linux
Let’s do this.