metaCrow ready for Ludum Dare 27

Ludum Dare 26 Compo was my first attempt at a Game Jam, and it was quite the experience.  My entry for Minimalism, called Miximal, was a little too generic in most areas, but I did manage to pull off a #84 in audio, of 1609 Comp entries.  This made me happy.

Since them, I’ve had a couple false starts on various game ideas.  The Indiecade / Oculus VRJam was next on my list; a 3 week slow jam to create VR content for the Oculus Rift.  The Aug 3rd to Aug 25th schedule eclipsed both 7dfps, and LD27.   Earlier this week, I aborted my lagging attempt, and found myself with an unexpected free weekend, and a burning need to finish a damn game. LD26 was an amazingly positive experience, so I’m back for LD27.

Tools: Unity3D, Autodesk ECS, Adobe CS6, NI Komplete 8.

Libraries: Intro screen.  Seriously, that’s all I’ve got.

Targets: WebPlayer, Windows, OSX, Linux

Let’s do this.