Golems!
I’m not sure golems are actually “technology” but I have one modelled, animated and exported into three.js.

I’ve had a few challenges.
- The Blender three.js exporter doesn’t seem to want to export multiple animations, so I had to do multiple exports and merge the (JSON) export files together manually.
- I thought it would be interesting to try Scala.js (having not written any Scala before), so it’s been a learning experience!
- The three.js bindings for Scala.js don’t support skeletal animation, so I had to enhance them.
My progress so far is up at https://matt-williams.github.io/ld36/ – no gameplay yet, though!