I’m in

This will be my 3th LD48. This time I decided to use Haxe and OpenFL. As rxi said, it’s pretty neat and there’re a few frameworks like HaxeFlixel or HaxePunk that allows to make a simple game in fast way. In fact I was working on a simple platform demo this weekend to practice. You can check out here. That sort of training has been a bit depressing. I found a lot of unresolved questions and issues that could be a problem next weekend. So I’ll keep everything simple and won’t design any complex game. That is!