Participating in warmup weekend + Marmalade

This will be my first jam that I am openly participating in. I’ll be in the compo category, likely. Previously, I have done a jam with a partner and failed. I also made my first game (which I am not proud of so never showed anyone) in a self-imposed game-jam structure.

I recently started my own solo fps project. I realized though, that my art-style needs a bunch of polishing, and I have no idea how to make the FPS viewpoint feel  both right and immersive. So I decided, as my digital-art  art-style has improved much over focused sessions of drawing via shading. Bringing a similar treatment to the skills involved with crafting not just a game, but an experience is something I hope to do with the upcoming jams.

Aims:

  • Experiment with camera and interface movement
  • Experiment with art-styles and representations
  • Become faster and more effective

Tools:

  • Unity 3D (Free license)
  • GIMP
  • Blender 3D
  • SFXR