Participating in warmup weekend + Marmalade
This will be my first jam that I am openly participating in. I’ll be in the compo category, likely. Previously, I have done a jam with a partner and failed. I also made my first game (which I am not proud of so never showed anyone) in a self-imposed game-jam structure.
I recently started my own solo fps project. I realized though, that my art-style needs a bunch of polishing, and I have no idea how to make the FPS viewpoint feel both right and immersive. So I decided, as my digital-art art-style has improved much over focused sessions of drawing via shading. Bringing a similar treatment to the skills involved with crafting not just a game, but an experience is something I hope to do with the upcoming jams.
Aims:
- Experiment with camera and interface movement
- Experiment with art-styles and representations
- Become faster and more effective
Tools:
- Unity 3D (Free license)
- GIMP
- Blender 3D
- SFXR