#7dRTS log: Days [-1,0,1]
I’ve had to start this challenge a little early, albeit all the early stuff I did was prep and foundation work.
<<Cross-posted from TiltTheWindmill>>
Welp, officially taking part in 7-day real-time-strategy challenge, a.k.a 7dRTS. (More info)
This is the first dev-log from the first three days. I’ve hard to start early for reasons stated below.
This is really the last chance I’ll get to make “full” game until December thanks to my silly decision to do Honours research.
20/07:
Laying some ground work in advance since I lose a whole day during the challenge.
Working on a dragbox because you can’t have much of an RTS without one. Have two different control methods as well, one more suited for certain ports (provided this gets done.)
Still working on some design decisions such as resources and their allocation, flow, maximum etc.
Still have no title.
Dragbox is now working perfectly. Marvellous.
Everything is a unit, unless it’s a building.
Tomorrow, the town will be born. Possibly some more back-story and narrative stuff.
Song of the day: Strands Of Golden Light by Seirom
21/07
Most of the day was spent out.
Added ability to issue commands in a basic fashion.
Working on basic pathfinding for units.
Basic pathfinding done. Units can now move around neatly.
Haven’t had all that much time to work on it so far.
Progress in gif form: http://i.imgur.com/DnZHqou.gif
Whiteboard:

Song of the day: Solarfall by Immortal
22/07: The official start of 7dRTS. [Day 1]
Fixed a weird movement bug for the hero character.
Started some of the unit nitty-gritty.
Screen is now divided. Having resizing issues though.
Resizing issues fixed. Still working on town. (Plan)
Progress in gif form: http://i.imgur.com/YEUCKVN.gif
Whiteboard:

Song of the day: Arise In Gondolin by Emyn Muil
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So, how is it going so far really?
Well, despite a whole lot of doing nothing to writing a lot then scrapping most of it and writing it again, some progress has been made at least. Not as much as I would like but hey.
I think tomorrow night I might disclose my design and goals for this challenge. I would right now, but alas, I’m still finalising some stuff.
The majority of the stuff done so far has been setting-up and design decisions. By Wednesday evening, most of that should be done. (HARHAR).
By Friday evening or Saturday midday, I plan on having the bulk of this done so I can spend the weekend working on music, story and (HAJSKHKJASH) art.
Will be posting a more detailed post tomorrow (hopefully.)
(I hope you enjoy the song of choice for each day along with progress GIFs and whiteboard crap and other images. Tomorrows post will hopefully be filled with much more…)