Out Of Darkness – Post mortem

My first Ludum Dare (25) was a shameful fail. I wanted to do too much things for 48 hours and not having much experience with programming. So I decided to make a simple game in next Ludum Dare… and there it is – “Out Of Darkness”

Untitled-2Theme was great for my plan. The goal is to escape from darkness by only hearing sounds and seeing light.

The most minimalistic way to make a game :)

What went right:

  • I have finished my Ludum Dare entry but… (read what went wrong)
  • Made a simple game as I wanted.
  • I know  more now about Slick2D features.
  • I think I came out with a good idea for this theme.

What went wrong:

  • … it was made only in 13 hours. (9 hours of programming + 4 hours to remove all bugs). But why only in 13 hours? There was 35 hours still to add more features or details BUT I had to finish my school competition project. YES I didn’t plan properly my weekend.
  • I had (and still have)  a problem with applet version. Every time when game play sound it freezes whole browser and java console. Have someone a solution for this?

Conclusion:

I love this competition and I will participate until I die. I have still much things to learn but I like it! In the future I need to plan next Ludum Dare weekend 2 weeks earlier.