-End- Post mortem
Well, since it’s my first REAL Ludum Dare entry, I can say everything went in other way than I expected. At first I was like “Oh yeah, we’re going to finish in 3 seconds”, then “Oh gosh we are not going to finish this ;_;”, fortunatelly everything went okay in the end.
I’m really really proud of this game, it showed that my team can actually do something if we are devoted and if we put a bit of effort and my teammates did, an epic job.
So what are the good things:
- Graphics – I think they really fit for the minimalism theme, and it makes the game look like a retro game which might be interesting to continue
- Audio – Cleary, our composer has talent, and I really like what job he did there.
- Levels Aspect – Well, I designed the levels myself (except for last one), and I really suck at that, but I did something, I think, I hope. I am a bit dissapointed; I wanted a bit more complex levels, harder…a bit and a bit not that empty.
The wrong stuff:
- The bugs – well a game without bugs is not a game, but I am pissed off because I think I could actually fix this.
- The time – Parents, school, everything was against me there, luckily I could finish in time but I wanted more levels and stuff.
In conclusion, this was an amazing experience. At first I hated minimalism as a theme, I hated it much, but now I love it because it showed me how great can be a minimalistic game. Cleary I won’t abandon this game and I’ll update it in the future.