An update on MiniJump
I’m chugging along, and with 16 hours to go, I think i’m going to have to submit my game missing a few features due to time(Sound is the one thing I havent even begun working on.) Here’s a Video as usual of the basics and Pictures of the tile sheets and such after the break:
http://www.youtube.com/watch?v=d7BiMMcVceU
and Yes I know the Debug Rectangles and such are still in there.
These are some examples of tiles that the game can choose Randomly for different Platforms
This is the Goal Image, in the game I use a color overlay and have it morph colors.


