making *some* progress…

ok so first off my name has a name :

but maybe more importantly it’s kind of playable already. level parsing works, enemies can be killed, so can the player (more or less) and there’s a shockwave special attack kind of thing. at this point I’m just not sure what I should work on next; the game is both too easy and too hard (yeah apparently that’s possible) and it’s not very varied unfortunately. also not super fun… oh well.

also please believe me when I say it looks better in action; the game’s esthetic relies heavily on particle effects so static images don’t really do it justice. 😛