Reaching zen
Made content and screwed around with Unity in some kind of an improvisational haze. Might be a busy tomorrow.
Most importantly, I’ve managed to combine the two main ideas I had into some kind of a gardening game with environmental puzzles. I bet there’s demand for that niche somewhere. It’s a way to interpret the minimalism theme as both “zen gameplay” and “minimal actions producing complex results”. So I think I’ll roll with that one.
“Are you tree?”
“No I, am mountain”
“There is longway to enlightenment”
