WOOHOO METABALLS!

 

Metaballs

Metaballs

http://rialgar.de/LD26/

No interactivity, yet, but 200 metaballs rendered on your gpu! (requires webgl)

This example runs with 60fps on my machine and somewhat slower on a friends, but this number is way larger than what the final game will use, so I think it will do.

TODO:

  • more fancy rendering
  • interactivity
  • an actual challenge
  • athmosphere (music, sound)
  • multiplayer??? (probably not in LD, but maybe post compo if I really like what I get to)

I plan the player controlling one crowd of metaballs that battles another, where they annihilate each other by getting close to one another.

http://rialgar.de/LD26/

no interactivity, yet, but 200 metaballs rendered on your gpu!, requires webgl

200 runs with 60fps on my machine and somewhat slower on a friends, but this number is not anywhere close to what the final game will use