I’m in for my 2nd LD

Second LD. Have been tidying up my base code and jotting ideas down for the final round themes in preparation.

Not going to have that much time to dedicate over the weekend so I’m going to try to keep it simple and focussed.

Code-wise I’ll be using my framework at https://github.com/ianmcgregor/games along with the Starling rendering engine, Nape physics engine and Ogmo level editor.

Tools I’ll use are: FDT, PhotoShop, TexturePacker, Sfxr and Audacity.