I’m in

A little late, as I couldn’t decide between playing it safe with another Actionscript game or taking a rather huge risk and trying a C++/DirectX game. Working is going well on my base C++ code, I’m going to take the risk and try for a complete C++ entry. In the event that the theme is better suited for a 2D game, I’ll go with Actionscript instead.

C++ Specs/Tools:

  • Code: C++, Microsoft Visual Studio 2012
  • Graphics: DirectX 11, Sculptris, Pixexix, Paint.Net
  • Sound: fmod, Audacity, bfxr

Actionscript Specs/Tools:

  • Code: Actionscript 3, FlashDevelop
  • Base Code: Flashpunk
  • Graphics: Paint.Net
  • Sound: bfxr, Audacity