Just another “I’m in!”

This is my ‘official’ I’m in post. I missed LD25 unfortunately, so I’m really looking forward to this one!

My tools:

  • XNA/Monogame via Visual Studio 2012
  • Graphics from Photoshop (will be sticking to 2D probably)
  • Sounds from OGA, or maybe I’ll try one of those schmick grid-based music generators

I’ll probably be doing a timelapse recording as well.

I’ll be using a custom-written base framework, of which the source is available here: http://spacedjase.com/LD26/LD26Framework.7z . It just provides a basic ECS and application settings framework, as well as screen management (from the XNA game state management sample).

Here’s hoping for a good theme!