MidBoss: post compo version

midbosstitlescreen

 

Click on the image to get it!

MidBoss post compo version

So, MidBoss did fairly well in the ratings. I won’t bore you with the full overview, but it came in #81 in fun, and #91 overall. Pretty good! I kind of wish I hadn’t taken Sunday off, maybe it would’ve done better as a compo entry than a jam entry. It’s not like I actually spent the available 72 hours on it, but oh well.

Since the competition I’ve been working on the game, to polish it up and make it more playable. The post compo version is now ready and you can get it here. Keep in mind that I intend to change core gameplay mechanics to make the game easier to balance and maintain in the future! New features include:

  • Dynamic line of sight and lighting
  • Save/resume feature (save scumming is available)
  • Dynamic music system
  • Options menu (also for key rebinding!)
  • Various bugfixes

And that’s not the end of MidBoss, I want to keep developing it further, so if you have any comments or feedback, or want to keep updated on progress, please follow @Enichan!

 

Tags: 2D, ld25, postcompo, pygame, python

Comments

10. Jan 2013 · 05:49 UTC
Awesome! 😀 I’ll be sure to test it once I get home.
10. Jan 2013 · 05:51 UTC
One question about the dynamic lighting: