Didn’t make it.

Well, I wasn’t able to complete my game, and don’t have much to show for my work either.

 

What went right:

  • I quickly came up with several ideas and started.
  • I learned a lot about the Android SDK

What went wrong:

  • I ended up running into the same brick wall — even though I knew objects were moving around on the screen, they weren’t being drawn. I spent all of Saturday tracking down the bug and trying to find the problem. It took me a long time to find a hack to fix it, but it only worked for the first few frames.
  • I scrapped several of my ideas and started over because of the drawing bug.