Milestone 10

http://ludum.atrodo.org/

I just finished up the main mechanic of the game.  Each round a weapon is up for grabs.  In traditional MegaMan style, the villain boss has a new weapon to use, and if the hero defeats the boss, he gains that power.  So, each round, black is given a new weapon. If the white is defeated, black gets to keep it, but if black is defeated, white gains it.  And right now black always wins because white is an idiot.  Which is my next task, to make him a challenging idiot.

  1. Get the engine setup
  2. Make a black and white boxes for the two characters
  3. Setup terrain generation to have a playing field
  4. Create sprites for sword attacks
  5. Give white a stupid ai
  6. Give white and black health and health bars
  7. Setup multiple rounds
  8. Create guns with the physics system
  9. Create special weapons
  10. Add gaining and losing guns
  11. Give white a better ai
  12. Polish