It’s jam time

Sound trails

As predicted, I am not finished in time for the compo, and doubt I can get there during the grace period either. Spent most of those last two hours figuring out how to properly animate sound trails for my hero.

He can also see the villanous monster (if there’s nothing in the way and he’s facing the right direction) and react by printing “saw you!” to the Javascript console. Unfortunately, I don’t think this serves adequately as AI, plus I need to add a way to let the player and hero defeat each other as well.

Let’s hope I don’t run into any more technical issues and can get it all done in 24 hours!

Tags: journal