Awesome!

Sometimes you get those curly bits of logic that seem like they’ll be a massive pain and keep you busy for hours – and sometimes they just start working very quickly!

Again, you can’t see a lot from the screen shot, but the guards now chase the player around the houses without getting stuck on the houses.  That may not sound amazing, but it’s certainly very satisfying to get it working (:

thievery1

Comments

bradleypollard
16. Dec 2012 · 08:35 UTC
That’s pretty awesome! In pretty much every game I’ve made I’ve always got stuck with pathing AI around things, so nice one for working it out.