Goat Headbutt Action
My game about 2D platformer trope inversion has AI now! The goats can now platform themselves around the map without falling into the spikes very much, and they’ll fearlessly leap at you horns-first if they’re at the right range to hit you with it. The goat AI had lots of bugs, and I spent almost the entire past 8 hours in debugging hell. I’m finally happy with how the goats turned out, and the remaining 18 hours will be spent sleeping, implementing the other two enemy types, adding some sound, and coming up with a name.
I’ve uploaded the new goat-AI version of the game right here. It’s Windows only, but it supports gamepads.

