Progress Made…
I’m always so jealous of the people who know how to art.
Everyone else’s games look so much prettier than mine right now, but then again, that’s because I’ve spent my entire time so far working on mechanics- some of you all might have done art first or interspersed it with mechanics. I try to reassure myself that I’ve therefore spent more time on gameplay than most other people (and thus my game probably plays better), but is that true? My logs say I’ve done 5 hours, 17 minutes of actual work. While that’s a little over half as long as I predicted I’d take to get to this point, the time doesn’t add up. Almost 28 hours of LD have elapsed so far- subtract 4 for planning, 9 for sleeping, 2 for meals and the like- that’s still about 7 hours, 43 minutes that have vanished into the mystery zone.
Where did all that time go? I know I get distracted a lot, but I’ve been fairly focused so far- I’d attribute no more than, say, 2 hours to distractions. Am I really underestimating by that much?
No matter. Time to get back to work. I’ve stopped a few mechanics early because, while I’d have a hell of a time trying to narratively justify the physics at this point, it’s already fun/challenging. I figure polish first, make sense later. I’m going to do a bit of menus, then go straight to the art, then sound and music. After I’ve done all that, I’ll come back and add in whatever I originally planned that I still have time for (like the people you abduct not being able to pass through the ground once they’re attached to your ship).
Oh, and I think I figured out how to work goats in if I have time. 
