Day 1 Progress Report

For day 1, I’ve got a half-playable game:

By half-playable, I mean that the gameplay is pretty much done. However, spawning heroes has to be done by console, and levels do not cycle automatically. That’s for tomorrow. For now, I sleep.

Tomorrow’s agenda, in order of importance:

  • Get starting/stopping of waves to work
  • More levels
  • Menus
  • Graphics
  • Level editor (something better than notepad)
  • Sound