Day 1 Progress Report
For day 1, I’ve got a half-playable game:
By half-playable, I mean that the gameplay is pretty much done. However, spawning heroes has to be done by console, and levels do not cycle automatically. That’s for tomorrow. For now, I sleep.
Tomorrow’s agenda, in order of importance:
- Get starting/stopping of waves to work
- More levels
- Menus
- Graphics
- Level editor (something better than notepad)
- Sound