Last post for the day.

Think I’m gunna call it for today, and start again by 8am tomorrow. Managed to get a bunch of stuff in there, crowd members now jump when they’re happy, get blown over by the wind and new particle effects for the wind too. Sound effects are in (at least provisionally, might have to make a mute button because they are a little brash) and most awesomely the wind interacts with the rain (blows it sideways):

Screen3

Screen4

The second screen in the red circle has a dude fallen over, and the purple circle shows jumping fella’s rocking out to the show.

Will get some score based actual gameplay tomorrow – will probably tie it to the length of a song. Had an interesting idea suggested to me to parse the user’s My Music folder and choose a random song, but seems tricky. Fallback is to just make an 8bit tune ~3 mins long.