Another update

The project is going slowly but surely. Apart from profound testing, only things missing are

  1. Controls UI
  2. More enemies and units types
  3. Implement traps
  4. Losing condition
  5. Small Story
  6. Menus
  7. Music & Sound Effects

in the order of importance.

What things are implemented:

  • Enemy AI – enemy will search your dungeon until he find enough gold in treasuries then he will quickly double back from it
  • Monster AI – monsters will roam around randomly waiting for some foolish heroes to show up
  • Actual combat with stats and special cases (such as Ghost can’t be harmed by anyone but wizard and he will dead lock any other enemies in place for your stronger units to show up)
  • Dungeon generation (solvable, done by backtracking tunneling)
  • Generating chests (these are your lifeline. If you run out of gold, nobody will go to your dungeon and you will fail)

Here is the game in action: http://dl.dropbox.com/u/1501162/ld-4.ogv