We have scaling!

See the small text? See it?!

Ran into an issue with the 2D engine I was using where I couldn’t scale the size of the level.  I needed more tiles on the screen, and my Font’s minimum size was based on this integer value scale set to 1 (can’t go lower than that!).  So, a few hours later I managed to find each place I needed to factor in the scale, and finally got it to work!  It’s not much past what I started with, but here’s what I have so far.

Next up is going to be the ability to EDIT tiles with your player.  That, and a HUD overlay so I can show some stats like Gold, a block selection menu, and a minimap!

Time to grab some food and get cracking on the new features!