A post-mortem (…what? again?)
I’m very tired, so I don’t think I’ll have use today. Let’s make a summary of this day:
What went right:
- The progress. I made a big part of the game today.
- The graphics. I used some pixels, and some vectors as well. I don’t think they fit each other, but I was able to do it.Communication. I do a lot to tell people about the progress.
- Idea. Everybody has a game where youn are a villain, I don’t have one.Concept. It’s great that I made up a tactical concept in a short time.
What went wrong:
- The game. I think I aimed too low, so now the game is boring.
- The gameplay. I had a perfect idea, and I chose the worst implementation. The point I regret the most. Let’s just hope it’ll bring me a good score in the “Theme” category.
What did I learn:
- Using Inkscape.