I’m in, I think!

I thought I’d check the LD website for when the next one is so I can prepare, and it turns out it’s very soon!

The only problem is I haven’t chosen any engine/framework to use. I think I’ll use XNA since I’m most familiar with C#, however I’d love some suggestions! I’m experienced in C# and Java, but I’d like to use something which is able to be published to HTML5/web. If you’re wanting to evangelise your choice, I’d love to hear it

Thanks!

Comments

QualityCatGames
26. Aug 2016 · 04:49 UTC
It is experimental, and it’s incomplete. It has basically no documentation. Some parts of it are extremely buggy.
26. Aug 2016 · 06:00 UTC
Well, gdx (kinda “default” java gamedev framework) allows html5 export.
HawkSandwich
26. Aug 2016 · 06:03 UTC
Unity supports C# and HTML5 exporting 😀