This is gonna be…interesting
Well I have an idea, but after some hours of work I don’t have anything really worthwhile to show. The game is going to involve a lot of art assets, but I have stubbornly refused to start working on them until I’ve met my goals on the programming side. And the game is text-based, so it’s all about sentence parsing and keywords and stuff, so there isn’t even, I don’t know, collision-detection or physics or anything to show off either.
I’ve never made a game like this before and have never thought about good ways to go about it until I heard the theme, so…yeah, just winging it. It should be easy enough in general, I’m just not sure how I’m going to fare with the deadline.
To get everything in that I want, I predict the abuse of coffee in my near future.