Let’s get started
Right well since I live in the UK the compo started in the early hours of the morning so I am just starting now. I did however make sure I stayed up until the theme was announced so I knew what to was going to sleep!
I was slightly wrong with my prediction but it is still an interesting theme to do! I am thinking of doing a game similar to Dungeon Keeper and Evil Genius where you are in charge of a maze or dungeon and heroes try to defeat you, sort of a reverse Angband if you will.
A Plan I need a plan!
Going to need something reminiscent of a plan or set of goals to keep me going! So I think I will do as follows:
- Work on the map generation. This is crucial to a Dungeon Crawler and is probably pretty crucial to an inverted dungeon crawler style game.
- Work on some basic AI. For heroes and evil minions alike
- Pretty Graphics, sort of. I’m not really an artist so this may prove difficult.
- Some kind of GUI menu. I have tried before to make a menu and it was very time consuming.
I will be using libGDX and the game will probably be designed to just fit on the screen with no scrolling since I want to keep it simple and let it be portable to the android if possible.
Wish me luck! I get a feeling I will be pulled away from this a few times over the weekend but will try hard to finish regardless!