LD25 – 3am – Perlin Noise [raw] LD25LD #25 15. Dec 2012 · 05:52 UTC · 29 hours after compo start by tSwitch · 0 I just spent the last hour figuring out perlin noise generation to make the maps nicer. IT WORKED! I think I may apply the same to the corruption gen…maybe. Or I might just make it a small square or circle.