First Update

Didn’t get home from a work End of Year party until about two hours in, and took a third hour to come up with an idea. Luckily, I’ve been able to implement the basic functionality pretty quickly, especially since I’ve never done anything stealth related.

Basically, you’re a lumberjack, and you need to chop down all of the trees in each level without being caught. Right now, there’s only one enemy type (standard hippie), but I’ve implemented patrols and sightlines in a way that will allow me to add others relatively quickly. Maybe I’ll be able to spend more time working on art and sound this time around lol.

Anyway, here’s the first ugly screenshot. I’m decently happy with the characters, but the ground, vision cone, and probably the tree will all be replaced at some point.

LD2501