Unity 4 Bug?
Long story short: I’ve basically got the following setup:
public class A : MonoBehaviour {}
public class B : A {}
...
public class C : MonoBehaviour {
public A[] a;
}
I’ve got an instance of C in the scene, and I can drag neither A nor B into it in the inspector. Not the biggest problem, but a little annoying (or maybe I’m just overlooking something really dumb).