Third time’s a charm!

Alright, I’m really, really going to try to make a game this time.  I failed twice now, but this time…  I’m going to make *something*, even if it’s crap.  Hehe.

Tools?  Unity (and a ton of editor add-ons), Blender, probably Photoshop.  Maybe Substance Designer, if I get fancy.  I seriously don’t expect to have enough time to use Photoshop and Substance Designer, though.

Comments

12. Dec 2012 · 14:28 UTC
That’s the idea, just make it your priority to finish a game no matter what, without any quality requirement. And then it might turn out much better than you expect.