Cross-Platform Frameworks?
Most of my game dev experience is with iOS. Largely because I’d like to share my Ludum entry with all of y’all, I’ve been looking into using a cross-platform framework. Suggestions?
I’ve looked into Unity, Game Maker, Game Salad, Stencyl. Unity is the big dog in this area, but I find myself a little overwhelmed by it. That doesn’t mean I can’t tackle it, but so far, it hasn’t really clicked. I started looking Antares Universe, Playmaker and uScript for Unity, but haven’t gotten very far. I’m on a mac; and looks like GameMaker for mac is stuck a version behind windows, so I’ll probably skip that.
Any suggestions?
Thanks!
Comments
Osgeld
11. Dec 2012 · 04:00 UTC
what about java or flash?
onefineline
11. Dec 2012 · 23:53 UTC
Flash is dying and doesn’t work on iOS (and elsewhere). I’ve tried using it in the past; and since nothing has really grabbed me, I’m not super-interested in using it, although I’m not religiously against it or anything. And to be totally honest, I hadn’t really thought of Java… although I don’t know how iOS-friendly it is.