October Challenge is Finished!
I’ve spent the morning fixing the last few bugs and making a few slight gameplay adjustments to my October Challenge game: “Bit Tanks”. I switched from XNA to Unity, so making a game from scratch took a little longer than I expected, but I’m glad to finally be able expiriment with some other ideas I’ve been having.
For now, the game is submitted to FGL for bidding, but once Bit Tanks is available to play publicly (It’ll be free), I’ll be sure to post a link here. Thanks for the kick in the pants, LD!
