I’m in!

I’ll be entering Ludum Dare #25 and using the following:

  • Java
  • Paint.NET – http://www.getpaint.net
  • libGDX – http://libgdx.badlogicgames.com
  • Liberal quantities of panic coding

I think instead of hosting my game as an applet, a format despised by many, I’ll package it as a .zip using a launcher and JRE appropriate for the platform. It’ll be a larger download but it’ll save anyone from installing Java on their system or in their browser. Bring on the 14th!